F1’s filmmaking secrets revealed – here’s how Sony’s custom camera shot those hyper-realistic in-car scenes

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Some of the most memorable scenes in the Apple TV and Warner Bros. F1 movie are the various close-ups of Brad Pitt and Damson Idris gripping the wheels of their race cars as they blast down the straights. It looks effortless on screen, but shots like this that put you behind the wheel in a race car cockpit would have been impossible without the help of a custom-built camera system.

Hollywood looks to be increasingly using bespoke rigs and purpose-built camera gear to deliver unique, immersive visuals. Danny Boyle experimented by shooting parts of 28 Years Later on an iPhone. The filmmaker made a custom rig to hold 20 iPhones to create what he dubbed a “poor man’s bullet-time effect”, which is essentially when you see the camera pan across a subject in slow motion.

For F1, though, the challenges were far steeper, because the filmmakers needed a high-performance cinematic camera that did not (yet) exist. With cars pushing past 200mph during real-life Grand Prix races, the brutal G-forces and relentless vibrations inside race cars made conventional cinema cameras unusable, which is why the film’s cinematographer, Claudio Miranda, knew exactly who to call when he was given the assignment: Sony.

This wasn’t the first time Miranda and director Joseph Kosinski had faced this problem. Four years earlier, the pair had worked together on Top Gun: Maverick, a film that required them to capture similarly fast-paced scenes inside the cockpits of real F/A-18 Super Hornets, which led Sony to make a custom prototype that eventually became known as the Venice Extension System, aka the Rialto.

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